ACE 2014: 11th Advances in Computer Entertainment Technology Conference (Nov 2014, Madeira/Portugal)

Dates: 11-14 November 2014
Location: Funchal, Madeira (Portugal)
Deadline for submissions: UPDATED 21 May 2014

ACE 2014, incorporating 9th International Conference on Digital Interactive Media in Entertainment and Arts (DIMEA)
The leading scientific forum for dissemination of cutting-edge research results in the area of entertainment computing is inviting the submission of papers, posters, creative showcases and workshop proposals to its 11th conference to be held in Funchal, Madeira, 11-14 November, 2014.

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GLIDE’14 CFP: Diversifying STEM (Nov 2014, online)

Dates: 12 November 2014 (streaming)
Location: online
Deadline for submission of 500-word abstracts: 15 March 2014

GLIDE (Global Interaction in Design Education) is a biennial, virtual conference that disseminates cutting-edge research on the important role of communication design within global society. The purpose of a virtual-only format is to bridge cultural and geographic divides in an eco-friendly way. The 4th GLIDE conference will stream Wednesday, November 12, 2014 starting at 8:15 AM. You are invited to submit full papers, poster papers, and online workshops on topics related to the role of communication design in diversifying science, technology, engineering, and math (STEM).

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DCC’14: 6th Intl Conf on Design Computing and Cognition (June 2014, London UK)

Dates: 23-25 June 2014
Location: London, UK
Deadline for submissions: 16 December 2013

This conference series aims to provide an international forum for the presentation and discussion of state-of-the-art and cutting edge research and developments in design computing and cognition.
Topics of interest include, but are not limited to:
• Agents in design
• Artificial intelligence in design
• Big data in design
• Biologically-inspired design
• Collaborative design
• Collective design
• Cognitive theories applied to design
• Computational social science applied to design
• Computational theories applied to design
• Creative design
• Crowdsourced design
• Evolutionary approaches in design
• Games and design
• Human behavior in design
• Learning from human designers
• Multi-modal design
• Situated computing in design
• Social interaction in design
• Visual and spatial reasoning in design

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xCoAx 2013: 1st International Conference on Computation, Communication, Aesthetics and X (June 2013, Bergamo)

Dates: 27-28 June 2013
Location: University of Bergamo, Bergamo Città Alta, Italy
Deadline for submissions: 31 December 2012

The development of computational tools and media has been radically transforming the landscape for the practice of design, the arts and numerous cultural manifestations. Recognizing this, xCoAx is designed as a multi-disciplinary and nomadic enquiry on arts, computers, computation, communication and the elusive x factor that connects them all.

xCoAx is a forum for the exchange of ideas and the discovery of new and profitable synergies. It is an event exploring the frontiers of digital arts with the participation of a diverse confluence of computer scientists, media practitioners and theoreticians, that will focus on the relations between what can and cannot be computed, what can and cannot be communicated, what is beautiful and how humans and computational systems intersect in the development of new directions in aesthetics.

AIEDAM Special Issue on Computational Creativity (Sep 2012)

Deadline for submission: 15 September 2012
To appear Fall 2013, Vol.27, No.4

Guest Editors: Dan Ventura & Mary Lou Maher

Computational Creativity is a newly emerging subfield of AI (among others) that is defined as the study and simulation, by computational means, of behavior, natural and artificial, which would, if observed in humans, be deemed creative. As systems and methodologies become more mature, it becomes increasingly important that we have some rigorous and common practice for evaluating their performance and claims made based on their results or behaviors.

The study of computational creativity provides many opportunities for interdisciplary research between Engineering, Cognitive Science and Computer Science. This special issue aims to capture a snapshot of some of the best work in this intersection of areas. For this issue, we will broaden the scope to also include papers that discuss creativity in domains other than engineering and design, including mathematics, scientific discovery, linguistics and the arts. We are interested in papers whose focus is the combination of creativity and computation in a significant way, and in particular, we are interested in papers that in some significant way address the issue of evaluation.

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2012 Intl Conf on Genetic and Evolutionary Methods (July 2012, Las Vegas USA)

Dates: July 16-19, 2012
Location: Las Vegas, Nevada, USA
Deadline for submissions: 12 March 2012

You are invited to submit a full paper for consideration. All accepted papers will be published in printed conference books/proceedings (ISBN) and will also be made available online. The proceedings will be indexed in science citation databases that track citation frequency/data for each paper. In addition, like prior years, extended versions of selected papers (about 40%) will appear in journals and edited research books (publishers include: Springer, Elsevier, …).

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5th Intl Conf on Design Computing & Cognition (Jun 2012, Texas USA)

DCC12 Fifth International Conference on Design Computing and Cognition
7-9 June 2012 Conference
5-6 June 2012 Workshops
Texas A&M University, College Station, Texas, USA

Paper Abstracts (optional) 1 December 2011
Papers (full – 20 pages) 6 January 2012
Posters (abstracts) 3 February 2012
Workshop proposals 3 February 2012

This biennial conference series provides an international forum for the presentation and discussion of state-of-the-art and cutting-edge design research with a focus on artificial intelligence, cognitive science and computational theories in design. The conference proceedings will form a continuing archive of design computing and cognition research. The conference will be preceded by a series of half-day workshops on specialist topics in design computing and cognition.

Researchers from all fields employing computation and or cognition in design are invited to participate.

A set of research papers that has been refereed by an international board of reviewers will be presented and published as a book. Posters describing ongoing research will be presented. Workshops provide a forum for the discussion of specialist topics.

Details at:

CAD2012 (June 2012, Niagara Falls Canada)

Dates: 11-14 June 2012
Location: Marriott Gateway on the Falls, Niagara Falls, Canada
Deadline for abstracts: UPDATED 20 December 2011

We have a larger and experienced paper review team, led by Wim Bronsvoort, and plan to grow the conference to exceed 100 presentations.  In collaboration with Editor-in-Chief Les Piegl, all quality papers will be archived in the journal Computer Aided Design & Applications (  Paper drafts for review are due near end of November, 2011.

We are also looking for new volunteer Committee Members to assist in promoting the conference, etc.  We also can include details such as a link to your laboratory, etc.  Please confirm this so that we can add your name to the Organization page.

It is recognized that travel and registration costs balanced with international venue rotation are important to delegates.  Based on feedback, we have introduced a 2 paper per author registration class.  There are numerous restaurants in Niagara Falls, so rather than book a specific Gala Dinner venue, we plan to suggest a few choices, with sign-up sheets on site.

Details at the website.

8th ACM Conference on Creativity & Cognition (Nov 2011, Atlanta USA)

8th ACM Conference on Creativity & Cognition (C&C 2011) and related art program, tutorials, workshops, and graduate student symposium.
Dates: 3-6 November 2011
Submission deadline (for all kinds of submissions):  March 25, 2011.

We welcome contributions from researchers and practitioners, from artists and scientists, from designers, educators and decision makers. Please send all inquiries to (

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Making visible the invisible: Data Visualisation in Art, Design and Science Collaborations (Mar 2011, Huddersfield UK)

A two-day conversational* conference on interdisciplinary collaboration in data visualisation
University of Huddersfield, UK, March 10th-11th 2011
1st Call for Abstracts, 300 word limit, Submission deadline: December 6th 2010

In recent years numerous visualisations involving scientific data and scientific themes have emerged from interdisciplinary collaborations between artists, scientists and designers. Works reach across diverse media, ranging from applied screen-based applications to experimental physical installations. While some are intended to inform by making the complex and abstract clear and visual, others focus on the aesthetic quality of the experience. What many of the works have in common is being the outcome of collaboration across disciplines.

This event seeks not only to contribute to the debate around data visualisation but also to a better understanding of what makes interdisciplinary collaborations successful. We wish to provide a platform for open dialogue and discussion across disciplinary cultures and seek a better understanding of the critical requirements for interdisciplinary collaboration. We ask what are the most fruitful conditions for interdisciplinary collaboration? How can trans-disciplinary understanding be best facilitated?

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