SIDeR’11: Student Conference: Interaction Design Research (Apr 2011, Denmark)

Theme: ENGAGING INTERACTION IN DESIGN
14-15 April 2011, Kgs. Lyngby, Denmark (near Copenhagen)
Dept. of Management Engineering, Technical University of Denmark (DTU)
UPDATE: Deadline for submission: 28 February 2011

DTU is pleased to announce the 7th annual Student Interaction Design Research Conference (SIDeR). The inaugural conference was held at Mads Clausen Institute at SDU in Sønderborg in 2005. Since then, Chalmers University of Technology in Göteborg (2006), Blekinge Institute of Technology in Ronneby (2007), Sønderborg (2008), TU Eindhoven (2009) and Umeå Institute of Design (2010) have hosted this event. The Conference has served as a venue through which interaction design students may participate in, and contribute to, research in the emerging interdisciplinary field of interaction design.  SIDeR is a chance for students to use their own design projects and reflections on design thinking from coursework in theory and the practice of design as a basis for an academic paper. The event will be an occasion for generating dialogue with students from other universities, for building networks, sharing perspectives on design and critically reflecting on design practice. We hereby invite graduate students to come together to present and discuss their views on interaction design, based on recent work in the area, be it graduate course work or completed bachelor thesis projects.


DTU is an institution housing the undergraduate and graduate Engineering Programs in Design & Innovation (http://www.design-ing.dk/English.aspx), as well as a host of other design relevant curricula, including engineering design and applied mechanics, and digital media. It also houses the Doctoral Program in Design & Innovation (http://www.design-forskeruddannelse.dk/English.aspx) in collaboration with the University of Southern Denmark (SDU) and Aalborg University.

Themes

The conference theme this year is Engaging Interaction in Design. Design processes comprise of a range of activities in which interaction among a host of actors as well as between people, objects and methods may play a role. Engaging in interaction in design may open up to new perspectives, bridging understandings, or emerging interrelations that may be incorporated into the tasks of design.

The conference theme refers to how interaction designers frame, manage, support and/or derive impetus from such engagements. Designers are increasingly facing the task of engaging users and user insight through participation, thinking with things in design, and facilitating organizational interaction through design methods. Conversely, objects and methods, such as design games and IT-mediated approaches, may frame, manage or support the design process in unexpected ways.

Some examples of design research themes that fit nicely into this conference:

  • interaction design process and design for interaction
  • engaging fieldwork and ethnographic insights into design processes
  • engaging actors and users in participatory design and innovation, design games
  • tangible and skilled interaction
  • tangible business models, exploring and channeling opportunities for innovation through design
  • interactional dimensions of design methods
  • practices of organizational interaction in design
  • workspace design and eco-design

Programme

Student presentations of papers in themed sessions with discussion and faculty feedback
Keynote presentations
Brief workshops on selected topics (workshop themes to be announced)
Conference dinner/party

How to participate

Submit a 4-page paper (~2000 words) by 18 February 2011 to yosh@man.dtu.dk, with the subject header SIDER submission. Your contribution should be made following the standard ACM format http://www.acm.org/sigs/pubs/proceed/template.html, and must meet the following two requirements:

  1. The paper must contribute with knowledge about design, relating to relevant literature in design research and/or methods appropriate to the study of design. This is not a conference for simply presenting high quality design concepts, though product designs can be part of your argument.
  2. The paper should be empirically based. The analysis could deal with experiments in actual design projects, studies of design projects or design practice in companies. The material may be on video recorded design sessions, design documents and mockups, as well as observations and interviews.

A conference website will be launched and include further information about practical details such as travel and accommodation, as well as program, and guest speakers as the date approaches. You are welcome to contact the organizers for additional information. As a supplement to participants’ paper presentations, there will be possibility for exhibiting a limited number of demonstration projects and posters. Further information will follow on the Conference website, for those who may be interested in exhibiting their work.

Participation

The conference fee is 300 DKK. This includes two lunches and a conference dinner/party.

Paper selection

Papers will be reviewed by faculty, and the results sent out by 18 March 2011.
All accepted papers will be printed in a conference binder.
Even if your paper doesn’t get accepted you will get valuable feedback for improvement.

Organizers

Christian Clausen: cc@man.dtu.dk
Yutaka Yoshinaka: yy@man.dtu.dk

Contact

Yutaka Yoshinaka: yy@man.dtu.dk

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About Fil Salustri
I'm a design methodologist and Professor of Mechanical Engineering at Ryerson University, Toronto, Canada. Adjectives that describe me include: secular humanist, meritocrat, and long-winded. Some people call me a positivist too, as if that were a bad thing. Go figure. My real home page is http://deseng.ryerson.ca/~fil.

2 Responses to SIDeR’11: Student Conference: Interaction Design Research (Apr 2011, Denmark)

  1. Pingback: SIDER’11 | Interaction Design Umeå

  2. Pingback: SAIS » SIDeR ‘11 – Engaging Interaction Design

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