19th DMI: Academic Design Management Conference: Design Management in an Era of Disruption (Sep 2014, London UK)

Dates: 2-4 September 2014
Location: London, UK
Website: http://www.dmi.org/academic2014
Deadline for submission of abstracts: 15 January 2014

Design Management in an Era of Disruption
Hosted by the London College of Fashion

The Design Management Institute has issued a call for papers for the 19th Academic Design Management Conference to be held in London, UK September 2–4, 2014. We welcome early-career researchers and PhD candidates with work in progress. We are also seeking those interested in conducting workshops.

The theme of the conference is Design Management in an Era of Disruption. The management of design has arguably never played such an important role as it does today. Changes to the business and social environment are making consumers more knowledgeable and discerning. Innovations and developments in new technologies make it possible to respond to these demands in the form of mass-niche, mass-customized, or micro-niche product strategies, leading to changes in business models and the location of manufacturing as consumers increasingly participate in the product design and development process. These are all indicative of major disruptions to the ways that products and services are designed, made, and distributed. The role of the designer is in many contexts transformed. The purpose of this conference is to explore how design management is changing in this era of disruption.

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CHI 2014 Workshop: Enabling Empathy in Health and Care: Design Methods and Challenges (April 2014, Toronto Canada)

Dates: 26 April – 1 May 2014
Location: Toronto, Canada
Website: http://chi2014.acm.org
Deadline for submissions: 17 Jan 2014

This one-day workshop will be held as part of the CHI 2014 annual ACM SIGCHI Conference on Human Factors in Computing, held in Toronto, Canada  26 April – 1 May.

The role of empathy has come to prominence in HCI as the community deals with issues in medical, health and emotionally charged contexts. In such settings empathizing with others is crucial in understanding the experience of living with specific conditions or to be sensitive to the emotions of potentially vulnerable participants. HCI also becomes implicated in designing new tools and technologies that support empathic relations. This workshop aims to develop a richer conceptual and practical understanding of empathic engagement and design methods in this context to support and shape an agenda for future research.

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10th Design Thinking Research Symposium (Oct 2014, Indiana USA)

Dates: 12-15 Oct 2014
Location: Purdue University, Indiana, USA
Website: https://www.dropbox.com/s/xtydrznf3oyz1cs/DTRS-10-Oct2014.pdf?n=21270040
Deadline for expressions of interest: 6 January 2014

The 10th DTRS will be held October 12-15, 2014 at Purdue University.  This DTRS will involve sharing a common research dataset of design review conversations: digital videos of conversations between those who give and those who receive feedback, guidance or critique during a design review event.

Understanding the nature and the nurture of expert performance in design has been a central mission of the Design Thinking Research Symposium (DTRS) series.  The first DTRS was held in 1991 at Delft University of Technology and involved a small, international group of pioneering design researchers spanning such disciplines as architecture, art, cognitive science, engineering, product design, and philosophy. To date there have been nine DTRS meetings, resulting in a substantial set of influential and field-shaping publications in books and journals.

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Living Machines III: the 3rd Intl Conf on Biomimetic and Biohybrid Systems (July 2014, Milan Italy)

Dates: 30 July – 1 August 2014
Location: Museo Nazionale Della Scienza E Della Tecnologia Leonardo Da Vinci, Milan, Italy
Website: http://csnetwork.eu/livingmachines
Deadline for submissions: UPDATED 28 March 2014

Accepted papers will be published in Springer Lecture Notes in Artificial Intelligence.

The development of future real-world technologies will depend strongly on our understanding and harnessing of the principles underlying living systems and the flow of communication signals between living and artificial systems.

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Call for Papers: PhD Colloquium “Designing for Exhibitions”, London, 25 April 2014

Date: 25 April 2014
Location: Central Saint Martins, University of the Arts London, UK
Deadline for submission of abstracts: 16 December 2013

Call for Papers: PhD Colloquium “Designing for Exhibitions”
Exhibition design is a rich and varied field of practice and can be approached from a range of different perspectives including those of designers, institutions and audiences. Topics of discussion might range from questions of how design shapes the way content is represented and experienced in galleries, to investigations of individual design disciplines that are involved in the process of exhibition making such as interior design, scenography, exhibition graphics, digital media, lighting or sound design.

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Part Two of The Mediated City Conference(s) – Los Angeles (Oct 2014, Los Angeles USA)

Dates: 1-3 October 2014
Location: Los Angeles
Website: http://architecturemps.com/los-angeles/
Deadline for submission of abstracts: 15 February 2014

Keynote Presentation: Kenneth Frampton
Host: Woodbury University.

It’s starting point is the 50 year anniversary of Marshall McLuhan’s Understanding Media and the idea of “the global village”.  It aims to bring people from diverse backgrounds together around the issue of the modern city. Please pass on the call and get in touch with any queries. In addition to standard papers we are asking for proposals for a range of activities: workshops, panel discussions, book launches etc. So feel free to propose something of interest.
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Call for Papers – Progetto Grafico International Graphic Design Magazine (IT) – Topic: Play

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edited by Serena Brovelli, Maria Rosaria Digregorio, Luciano Perondi

[Play] is an activity which proceeds within certain limits of time and space, in a visible order, according to rules freely accepted, and outside the sphere of necessity or material utility. (Johan Huizinga, Homo Ludens, 1939)

Play, in all its many forms, involves all ages of life. Designing for games and play is, therefore, a complex, multifaceted activity that occurs on many different levels.

With this issue of Progetto Grafico, we place play at the center of designers’ attention, both as a rich source of design ideas as well as a design realm in and of itself, involving the use of various skills and resources.
Play is an experience that exists in an arbitrarily defined space and time; it has a precise aim, and is based upon a series of mutually accepted rules and conventions. The latter provide its key structure: the comprehension and agreement upon such rules and conventions are what make players a part of the game, and allow them to reach the goal the game was designed for.

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Call for Papers – Progetto Grafico International Graphic Design Magazine (IT) – Topic: Traces

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edited by Luigi Farrauto, Claude Marzotto, Silvia Sfligiotti

In this issue of Progetto grafico, devoted to “Traces”—indices, markers, clues, imprints, and diagrams—we would like to explore visual communications that, rather than focusing on mere representation, deal with the dimension of time.

First and foremost, traces have historical value: in any and every artifact, they take us back to the moment the object was thought up, revealing the reasoning and techniques by which it was produced. Oftentimes, they also reveal subjective choices and incidents during development that betray an underlying human factor that seemingly contradicts the presumed neutrality of graphic design.

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Final Call for Papers / Designs for the 2014 Fashion And Communication SYMPOSIUM May 2-3, 2014, St. Paul, Minnesota

Fashion is change and because it is change, fashion impacts nearly every aspect of our lives from the language we speak, the furniture we use, the homes we live in, the cars we drive, the clothes we wear, and the food we eat. Fashion also reflects social consensus and to achieve consensus we must have communication. Thus, for  our third symposium we focus on relationships between fashion and communication. We are interested in providing opportunities to share research findings, innovative teaching strategies, and designs that explore and investigate issues related to communication and fashion.

The symposium has an inclusive definition of the term “fashion”. While fashion is often understood to center on apparel choices, fashion can be recognized as the current style or way of behaving in any field. Thus, proposals are welcome from divergent fields such as architecture, anthropology, cultural studies, history, interior design, graphic design, psychology, sociology, and women’s studies among others.

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