Progetto Grafico 29 International Graphic Design Magazine (IT) – Topic: Clients and Patrons

Deadline for submissions: 30 May 2015
Contact: redazione_progettografico@aiap.it

Progetto grafico 29: Clients and Patrons

edited by Riccardo Falcinelli, Davide Fornari, Carlo Vinti

At a time of general economic difficulties, marked by constant disciplinary and professional readjustments in the field of visual communication, we have chose to devote this issue of Progetto grafico to the theme of clients and patrons.

Historically, in the field of graphic design, large industrial, commercial, or institutional clients have provided not only financial support to designers (in the form of commissions), but have also had an impact on design choices, and contributed to shaping the image that graphic designers have of themselves as professionals. Despite this, clients are often forgotten protagonists in the history of graphic design. Recent critical debate has more often focused on the changing role of graphic designers and their direct relationship with end users. The issue of clients and patrons has remained largely in the shadows, although clients continue to play key roles in the process of design and production of communicative artifacts.

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Progetto Grafico 28 International Graphic Design Magazine (IT) – Topic: Publishing

Deadline for submissions: 15 January 2015
Contact: redazione_progettografico@aiap.it

Progetto grafico 28: Publishing

Edited by Maria Rosaria Digregorio, Silvio Lorusso, Silvia Sfligiotti, Stefano Vittori

By devoting an issue to “Publishing,” which has always been a central theme for people dealing with communication design, Progetto grafico has decided to start by redefining and expanding upon the term, going beyond its primarily editorial connotations to explore its significance as “making public; disclosing; popularizing.” The latter seems to be a core issue for both those who design/produce editorial material (professionally or otherwise) as well as those who use it.

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Call for Papers – Progetto Grafico International Graphic Design Magazine (IT) – Topic: Play

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Play

edited by Serena Brovelli, Maria Rosaria Digregorio, Luciano Perondi

[Play] is an activity which proceeds within certain limits of time and space, in a visible order, according to rules freely accepted, and outside the sphere of necessity or material utility. (Johan Huizinga, Homo Ludens, 1939)

Play, in all its many forms, involves all ages of life. Designing for games and play is, therefore, a complex, multifaceted activity that occurs on many different levels.

With this issue of Progetto Grafico, we place play at the center of designers’ attention, both as a rich source of design ideas as well as a design realm in and of itself, involving the use of various skills and resources.
Play is an experience that exists in an arbitrarily defined space and time; it has a precise aim, and is based upon a series of mutually accepted rules and conventions. The latter provide its key structure: the comprehension and agreement upon such rules and conventions are what make players a part of the game, and allow them to reach the goal the game was designed for.

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Call for Papers – Progetto Grafico International Graphic Design Magazine (IT) – Topic: Traces

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Traces

edited by Luigi Farrauto, Claude Marzotto, Silvia Sfligiotti

In this issue of Progetto grafico, devoted to “Traces”—indices, markers, clues, imprints, and diagrams—we would like to explore visual communications that, rather than focusing on mere representation, deal with the dimension of time.

First and foremost, traces have historical value: in any and every artifact, they take us back to the moment the object was thought up, revealing the reasoning and techniques by which it was produced. Oftentimes, they also reveal subjective choices and incidents during development that betray an underlying human factor that seemingly contradicts the presumed neutrality of graphic design.

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