CALL FOR SUBMISSIONS: build it with your eyes closed (working title)

Contact: or
Deadline for submissions: 00:01GMT Thursday 4 September 2014

Describe, in no more than 350 words, the most successful first year undergraduate architecture design project that you have either given as a teacher or received as a student.

  • Why was it successful?
  • What happened?
  • What was learned?
  • What pedagogical theories or frameworks did it employ?
  • How did it influence your subsequent teaching and learning? 

Submissions must comply with the following parameters:

  • 350 words maximum
  • unformatted text in MS Word format
  • no illustrations, tables or figures
  • bibliography provided (where appropriate) in Harvard format
  • include your name, location and (where appropriate) institution

Submissions should be emailed as attachments to no later than 00:01GMT Thursday 4 September 2014.

Architectural educators, graduates and students are invited to critically reflect on what they regard as the most successful and/or influential design studio assignment within the first year of an architectural education. The project is inspired by (but has no relation to) ‘Draw It with Your Eyes Closed: the Art of the Art Assignment’ (New York, NY: Paper Monument, ISBN 9780979757549), in which eighty-nine artists and fine art tutors critically reflect upon their experiences of the fine art assignment as students or tutors.

Following this call for submissions, ‘build it with your eyes closed’ will run as an open workshop for the duration of Living and Learning, the 2nd international conference of the of the association of architectural educators (aae) at the University of Sheffield, England, 3-5 September 2014. Living and Learning explores the notion of ‘liveness’, not just as experienced through live projects, but expanded to consider different forms of community participation and civic engagement, material and constructed interventions. This conference offers a platform for critical reflection on the most recent wave of ‘live’ innovations in design studio teaching and beyond. The conference is centred on architecture education, but invites contributions from any disciplinary context which might offer insight and spark critical debate. To read more about the aae conference, review the draft schedule, and to register, visit:

Submissions received in response to this call for submissions will be anonymised and posted for conference delegates to read, comment and respond to. ‘Build it with your eyes closed’ will make the process of blind peer review visible, tangible and social at the heart of the conference.

The contributions to ‘build it with your eyes closed’ will be developed for publication as a standalone book in 2015.

For more information about the project, please contact the editor, Dr. James Benedict Brown (Norwich University of the Arts, England) 


Display Architecture: Department Stores and Modern Retail (July 2014)

Contacts: see below.
Deadline for submission of abstracts: 15 July 2014

The opening in the mid-nineteenth century of the first “cathedrals of consumption” that were the department stores gave birth to an array of strategies meant to enhance the presentation of merchandize. From new materials (glass and iron) and new lighting techniques (electricity) to new technologies of mobility (the elevator) and new spaces for socializing (art galleries, writing rooms, or dressing chambers), nothing was spared that could turn the heads of even the most adamant enemies of shopping. The store was for display and display made the store.

This volume seeks to explore the interior and exterior architecture of department stores in new ways. It departs from the premise that the presentation of merchandize cannot be separated from modern materials and building techniques that have been the preferred topics of art and architectural historians so far. Consequently, the volume proposes to challenge the traditional hierarchy of materials and to replace brick and mortar, paint and stone with artificial flowers, theatrical props, tantalizing fabrics and wax mannequins ­ which, together, form a real architecture of display. By asking scholars to engage with new materials and new media, the panel proposes to redefine commercial display design as an essential component of modern art and architecture.

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Closed Systems / Open Worlds (August 2014)

Deadline for précis: 1 August 2014

Edited by: Jeremy Hunsinger (Wilfrid Laurier University), Jason Nolan (Ryerson University) & Melanie McBride (York University)

This book will consist of explorations at the boundaries of virtual worlds as enclosed but encouraging spaces for exploration, learning, and enculturation. Game/worlds like Second Life, OpenSim, Minecraft, and Cloud Party are providing spaces for the construction of alternatives and reimaginings, though frequently they end up more as reproductions. We seek to challenge those spaces and their creativities and imaginings.

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Volume 2 of the International Handbook of Internet Research (June 2014)

Deadline for abstracts for chapters: 1 June 2014
Deadline for full chapters: 1 September 2015

Editors: Jeremy Hunsinger, Lisbeth Klastrup, and Matthew Allen

After the remarkable success of the first International Handbook of Internet Research (2010), Springer has contracted with its editors to produce a second volume. This new volume will be arranged in three sections, that address one of three different aspects of internet research: foundations, futures, and critiques. Each of these meta-themes will have its own section of the new handbook.

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A Thousand Platforms: Deep Teaching for Computational Media and Generalist Design (Aug 2014)

Deadline for abstracts: 1 Aug 2014

A Thousand Platforms: Deep Teaching for Computational Media and Generalist Design
Edited by Michael Filimowicz, School of Interactive Arts and Technology, Simon Fraser University

Today’s creators of interactive media “switch hardware and software tools like colors of paint.”[1] This edited collection focuses on undergraduate teaching and learning by bringing together essays addressing pedagogies that produce the fabled “unicorns” – graduates who can  Program, Design and Create. Curricula in computational media are faced with various challenges, such as (1) maintaining a balance between breadth and depth of specialist knowledge; (2) developing fluency in coding despite otherwise advanced technological creativity; or (3) the role of numeracy in visually-dominated media.

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Call for Proposals: UnDesign

Editor: Dr Gavin Sade, Dr Gretchen Coombes and Professor Andrew McNamara
Affiliation: Urban Modernities Research Group, Queensland University of Technology
Title: UnDesign: Critical practices at the intersection of Art and Design.
Dates: To be published in late 2014, publisher not yet confirmed
Deadline for Abstracts: 31 May 2013


Undesign is calling for submissions from researcher, curators, theorists as well as practicing designers and artists, for an edited text to be published in late 2014 – early 2015.

Traditionally, design has been placed in a framework that emphasizes its utility over aesthetic or other non-functional considerations. UnDesign seeks to document new developments in design that connect with science, engineering, biotechnology and hactivism, which operate at the intersection of art and design.  Often confounding and speculative, these practices exist outside mainstream commercial design and share many traits with contemporary art. “Undesigning” practices aim to undo the complex designed world by revealing how human designing implicitly structures our world.

UnDesign will examine the ideas, speculations and practices that constitute this burgeoning new field of practice that unravels design’s traditional definitions and assumptions in order to develop a very different concept of design practice in the 21st century.  The publication aims to combine essays with the presentation of significant works of art and design. It will focus on practices that:

  • occur at the intersection of art and design;
  • engage with “our” contemporary real/digital “life world” in a critical manner;
  • operate as provocative interventions within design thinking and the design environment;
  • combine practice and research as well as text, action and object;
  • have redirective design intentions.

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Designing Experience: Call for Abstracts

Editor: Peter Benz (Academy of Visual Arts, HKBU)
“Designing Experience” (=working title) to be published in 2013, publisher not yet confirmed
Deadline for Abstracts: 30 Nov 2012


Despite its omnipresence in marketing ‘lingo’ and usability forums Experience Design in many ways lacks professional and academic frameworks, in which research and developments of the area can be conducted, discussed, published and reviewed. It is therefore the aim of this project to establish a R&D community of academics and professionals interested in the exploration of issues in Experience Design; to provide them an online platform to develop their individual projects while engaging, interacting and communicating with likewise interested researchers and professionals; to additionally organise opportunities for offline interaction to strengthen the network; and through these efforts to ultimately clarify theoretical and methodological issues and advance our understanding of the potentials and limitations of the area.

For this purpose submissions are invited on significant, original, and previously unpublished research, case studies and potentially other – more experimental – research formats. Among issues that could be raised are the following:

· Experience, its principal definition and its distinction from other forms of human knowledge;
· Aesthetics, poetics and ethics as related in and through experience;
· Experience as a narrative form;
· Experience Design as a methodological system;
· Media of experience, or ‘experiential messages’;
· Experience as designed time;
· Identity: an experiential construct;
· Social, spatial and other contexts affecting experience;
· The Experience Society;
· Virtuality and representation: what remains after the experience.

Please submit an abstract of your proposed research/project/case study of no more than 500 words plus a bibliography by 30 November 2012 for peer-reviewing. Only English language abstracts (and papers) will be considered. The authors of accepted abstracts will be invited to join a closed online research group to subsequently collaboratively work on the further development of respective projects. By May 2013 each project should result in a full paper of maximum 4,000 words for publication in the book ‘Designing Experience’ (working title; publisher to be confirmed). Other non-traditional formats of submissions are also welcome – e.g. photo-essays, graphical experimentations – as long as they lend themselves to publication in a book.

For more information please visit here.

Book: Signs and Symbols in the Workplace and Public (Nov 2011)

Editors: Annie W.Y. Ng and Alan H.S. Chan
To be published by Nova Science Publishers in 2013
Deadline for abstracts: 30 Nov 2011

Signs and symbols are one of the possible safety precaution measures that can be taken to attempt to reduce accidents and injuries in workplaces and public areas. They are also used to deliver regulations, directions, navigations and guidance in all locations and all sectors where the public has access. In this book, we aim at gathering the latest research and case studies on the design, evaluation, planning and management of signs and symbols in workplaces and public areas. Readership is international and includes professionals like academics, ergonomists, designers, health and safety specialists, organizational psychologists, facilities practitioners, and urban and infrastructure planners would be of interest. The book is also aimed at advanced undergraduate and postgraduate students who are taking a course in information design and facilities management. The book will be organized in self-contained chapters to provide greatest reading flexibility.
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New book: The Entrepreneurial Principles of the Cultural and Creative Industries (Aug 2011)

New book: The Entrepreneurial Principles of the Cultural and Creative Industries
Deadline for abstract: 1 August 2011

Submissions are invited for a forthcoming special book to be published in early 2012, entitled The Entrepreneurial Principles of the Cultural and Creative industries, compiled by Prof. Dr. Giep Hagoort (Utrecht University/Utrecht School of the Arts), assoc. Prof. Dr A. Thomassen (Auckland University of Technology) and Drs. R. Kooyman (Ars Nova).  The book will be published by Publishing House Eburon – in cooperation with University of Chicago Press – in March 2012 as part of the IACCE: International Academic Council for Cultural Entrepreneurship (which was founded in 2010 during the first International Research Seminar at Utrecht School of the Arts and Utrecht university in the Netherlands). This special book invites contributions from across Europe as well as the wider global research community. It will comprise academic articles that address theory, research and practical issues related to the current entrepreneurial principles of cultural and creative industries ranging from socio-economical research, to the cultural dimensions of creativity and innovation, and the entrepreneurial dimension of Cultural and Creative Industries.

Please send a 250-word abstract with a preliminary bibliography (APA Ref.) by August 1st 2011 to Giep Hagoort  (University Utrecht/School of the Arts, ). Our plan is for all 4000-word commissioned papers to be due by November 15, 2011.

More information on specific objectives can be found at:

Graphic Design: sustainable principles and practice (book)

Title: Graphic Design: sustainable principles and practice
Author: Peter Fine, Assistant Professor/Graphic Design, New Mexico State University
Publisher: BERG Publishers

Currently seeking entries from design professionals, academics and students for Graphic Design: sustainable principles and practice.

Offers a complete overview of a topic central to the future of graphic design.
Highlights both key ideas and best practice for students.
Presents cutting-edge work in graphic design from practitioners, educators and students worldwide.

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